Civcraft / RealisticBiomes

Do not open issues here; open them on the maintained fork @ DevotedMC
https://github.com/DevotedMC/RealisticBiomes
7 stars 14 forks source link

1.9 and lore on plants #79

Closed TealNerd closed 7 years ago

TealNerd commented 8 years ago

@ProgrammerDan

CivcraftBot commented 8 years ago

Can one of the admins verify this patch? Type 'ok to test' to test.

ProgrammerDan commented 7 years ago

Oh wow I forgot about this, yet was just thinking conceptually about this last night.

Can you update and reopen against the Devoted repo?

TealNerd commented 7 years ago

i was actually thinking about rewriting the plugin entirely

ProgrammerDan commented 7 years ago

should I message you a conservative wishlist?

TealNerd commented 7 years ago

yeah go for it

personally my plan is to go for persistent growth but short grow times and lenient-ness (what are words even) because if crops aren't being used for xp directly there's no reason to very harshly limit their grow times/location. That said I'd be happy to make it super configurable :)

ProgrammerDan commented 7 years ago

yeah it's useless unless its configurable, but if you've already got the logic to manipulate and control growth times then it's basically configurable by definition :P