Closed Aleksey-Terzi closed 8 years ago
This has to be investigated further.
I think it's worth looking into why it is that BlockBreakEvents don't check for column-type plants in https://github.com/Civcraft/RealisticBiomes/blob/master/src/com/untamedears/realisticbiomes/listener/GrowListener.java#L299 so probably the time simply isn't reset until next chunk load event.
@gipsy-king The BlockBreakEvents seem to only be used for pumpkins and melons. From a quick testing I have done in-game sugar canes do seem to restart the growth timer when breaking the top part of the plant without reloading the chunk.
@BlackXnt right click with stick also restarts the growth, did you take that into account?
Also want to draw attention that problem somehow related to water spots or slabs placed above.
Matured/not matured sugar cane looks like alternated by diagonal line along water spots.
I used this pattern: http://minecraft.gamepedia.com/File:Efficient_Sugarcane_Farm.png
@gipsy-king No I didn't. If that's the case your assumption is probably correct. I couldn't find anything else in the code that will reset the growth timer if you only break the top part. Weird no one noticed this in 2.0.
@BlackXnt perhaps because piston break event do (or should, guessing by the code) reset the stage, and in 2.0 everybody had full autofarms...
@Aleksey-Terzi this is really strange, surrounding blocks are not checked by RB for sugarcane.
Seems to be fixed by #88
Original problem description: https://www.reddit.com/r/Civcraft/comments/51895l/cactus_growth_bugged/
Problem is that cactus and sugar cane are not growing as specified in RB config. Some plants are maturing in time - other maturing much much later than expected.
Example with sugar cane:
The only solution - break all sugar cane blocks and replant them each time on harvest