Open erocs opened 9 years ago
@erocs For beds is it consistent. I feel like the confusion could be associated with prisonpearl. One of the first things prisonpearl is supposed to do is reset your bed location when pearled. Is it possible the people complaining were pearled at one point between death and bed and that's why they aren't spawning correctly.
PP probably shouldn't reset the bed location, only force adjust the person's spawn until they are free.
Ah I mislooked it resets the bed if it is configured to do so.
On Sat, Jun 6, 2015 at 4:52 PM, erocs notifications@github.com wrote:
PP probably shouldn't reset the bed location, only force adjust the person's spawn until they are free.
— Reply to this email directly or view it on GitHub https://github.com/Civcraft/random-spawn/issues/2#issuecomment-109647756 .
There's a report in the queue that somebody's bed spawn doesn't persist past restart.
that's a new one, very odd.
On Fri, Jun 12, 2015 at 11:52 PM erocs notifications@github.com wrote:
There's a report in the queue that somebody's bed spawn doesn't persist past restart.
— Reply to this email directly or view it on GitHub https://github.com/Civcraft/random-spawn/issues/2#issuecomment-111670079 .
New player. MC log line states he logged in "at ([world]3246.359091812552, 66.0, 5098.964390829495)". /tp'd to him and he was at the world spawn coords -462 64 109. Does random spawn work?
not really, that's what we get for not maintaining it.
Legit, rip.
On Sun, Oct 4, 2015 at 6:32 AM, ttk2 notifications@github.com wrote:
not really, that's what we get for not maintaining it.
— Reply to this email directly or view it on GitHub https://github.com/Civcraft/random-spawn/issues/2#issuecomment-145350508 .
Is this still reported by players or was it corrected?
Nothing has been changed with the plugin. Half slabs seem to cause beds to not function properly and I witnessed the instance I mentioned above. PrisonPearl and this also have to work together to spawn players correctly which adds to the complexity. It might need some debug logging to deduce what exactly is going wrong in these instances.
New players still spawn at natural spawn.
My FactoryMod rework is like 85 % done, once I have that finished I'll work on rewriting randomspawn as a part of BetterShards.
Players sometimes don't spawn randomly, appearing at natural spawn. Also sometimes beds don't work. It's unknown if these issues are related to PrisonPearl's and Random-spawn's heuristics conflicting. These plugins might need to coordinate.