Dark mode clan symbols are now presented in a different, more exciting shade of brown! I personally prefer the debug hot pink, but alas.
Also added an option to force the normal (light mode but actually visually dark) sprite - currently only used for visual contrast on the leader's den info screen. This does also require that the previous clan sprite consists solely of the exact single colour #574C2D, otherwise it won't touch it. Something to keep in mind.
This also fixes a strange bug I encountered where text went off on a grand adventure on the Events screen if you touched... pretty much anything there.
Why This Is Good For ClanGen
Dark mode my beloved, your visual appeal is gleaming.
Requested by scribble: their wish is my command <3
About The Pull Request
Dark mode clan symbols are now presented in a different, more exciting shade of brown! I personally prefer the debug hot pink, but alas.
Also added an option to force the normal (light mode but actually visually dark) sprite - currently only used for visual contrast on the leader's den info screen. This does also require that the previous clan sprite consists solely of the exact single colour #574C2D, otherwise it won't touch it. Something to keep in mind.
This also fixes a strange bug I encountered where text went off on a grand adventure on the Events screen if you touched... pretty much anything there.
Why This Is Good For ClanGen
Dark mode my beloved, your visual appeal is gleaming. Requested by scribble: their wish is my command <3
Linked Issues
Closes #2394
Proof of Testing
https://github.com/ClanGenOfficial/clangen/assets/48025294/51d4241b-5776-45bd-9ab0-867a0bb4490c
Changelog/Credits
Added dark mode functionality for sprites