Enables illnesses, injuries, and conditions in classic mode, including grief. They can't work if they're sick like in expanded
A single medicine cat is enough for the whole Clan assuming the Clan has less than 1,000,000 cats
Specific herb amounts aren't shown on the med den screen
All herbs are displayed on med den screen graphic
A herb will be to improve the condition regardless of actual herb amounts (though this is kind of invisible because the log is hidden in classic mode? I'm a little worried the whole menu would be confusing for classic players, though)
Random herb amount every moon to possibly trigger herb events and to change herb amount display text
Why This Is Good For ClanGen
See previous discussions on Discord.
Linked Issues
See classic mode overhaul in development chat on Discord.
Proof of Testing
Changelog/Credits
Enables illnesses, injuries, and conditions in classic mode.
About The Pull Request
assuming the Clan has less than 1,000,000 catsWhy This Is Good For ClanGen
See previous discussions on Discord.
Linked Issues
See
classic mode overhaul
in development chat on Discord.Proof of Testing
Changelog/Credits
Enables illnesses, injuries, and conditions in classic mode.