Closed ClarkThyLord closed 4 years ago
VoxelMultiMesh with the addition of a embedded "VoxelSet", self managed and updated, so as to reduce storage.
rework is making VoxelSets mandatory, so in a way all VoxelObjects will have a "embedded" VoxelSet
VoxelMultiMesh with the addition of a embedded "VoxelSet", self managed and updated, so as to reduce storage.