ClarkThyLord / Voxel-Core

Voxel plugin for the Godot game engine!
https://godotengine.org/asset-library/asset/465
MIT License
453 stars 28 forks source link

Utilize Mesh Surfaces #25

Open ClarkThyLord opened 5 years ago

ClarkThyLord commented 5 years ago

Make use of Mesh Surfaces, in VoxelObjects, so as too add/remove/modify mesh directly via operations, as opposed to the recreating of the complete mesh on any single operation.

ClarkThyLord commented 4 years ago

surfaces going to be used in #11

ClarkThyLord commented 4 years ago

thinking of using surfaces for #21