The rework improved many of the key features, specifically the editor in the engine, and although many things were added / modified, some were removed or have not yet been re-implemented. Therefore, although some things are missing, I believe that the rework branch has surpassed the current master branch in both features and stability, that's why I'm merging.
The following hasn't been re-implemented:
VoxelMultiMesh
import of Textures and MagicaFiles as VoxelObjects
The rework improved many of the key features, specifically the editor in the engine, and although many things were added / modified, some were removed or have not yet been re-implemented. Therefore, although some things are missing, I believe that the rework branch has surpassed the current master branch in both features and stability, that's why I'm merging.
The following hasn't been re-implemented: