Patch for the bug that occurs when trying to edit a VoxelObject with a sub resource selected causing the VoxelObject Editor to close. The previous "fix" to this was having to unselect any selected sub resource, with this patch VoxelObject Editor should work as intended without having to do so.
Patch for the bug that occurs when trying to edit a VoxelObject with a sub resource selected causing the VoxelObject Editor to close. The previous "fix" to this was having to unselect any selected sub resource, with this patch VoxelObject Editor should work as intended without having to do so.
Relevant to #48 #52