ClarkThyLord / Voxel-Core

Voxel plugin for the Godot game engine!
https://godotengine.org/asset-library/asset/465
MIT License
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VoxelSet voxel IDs shift whenever removing a voxel #57

Open ClarkThyLord opened 2 years ago

ClarkThyLord commented 2 years ago

Currently, a VoxelSet shifts all of its voxel IDs each time a voxel is removed. This is due to an oversight when designing the way in which voxels are stored and managed. A fundamental reworking of how voxels are stored and managed within VoxelSets is needed to avoid this and achieve the desired functionality.