ClassicWoWCommunity / cata-classic-bugs

This is a place for Cataclysm & Wrath of the Lich King Classic bug reports and research
64 stars 6 forks source link

[BUG] DK ability Dark Simulacrum has multiple bugs #940

Open lordblackadder opened 5 months ago

lordblackadder commented 5 months ago

1. Current Behavior

1.1. Description

Dark Simulacrum is supposed to place a debuff on the target and if that target finishes a cast that spends mana, the DK gets a copy of the ability. Currently the debuff gets placed and consumed but nothing else happens. This was tested with several caster mobs in Twilight Highlands.

1.2. How to Reproduce

       1. Find any caster mob
       2. Apply Dark Simulacrum either during its cast or even before
       3. Have the mob finish the cast
       4. The debuff on the mob is consumed but you get hit by the spell and get no copy

1.3 Source Material

https://github.com/JamminL/cata-classic-bugs/assets/12127284/35f66b07-9ffb-497f-8f25-fb9c107ac82e

2. Expected Behavior

2.1. Description

The debuff is consumed and the spell button is replaced with a copy of the spell. It can then be launched at will by the DK.

2.2 Source Material

Example of how the ability normally worked https://www.youtube.com/watch?v=7cNRuzOtErg

lordblackadder commented 5 months ago

The spell will now copy spells, but has at least 4 different kinds of bugs:

  1. Spells without mana cost may be stolen even though the tooltip explicitly states it steals spells when the target spends mana. For instance Water Bolt mentioned in bullet number 2 is from a mob with no mana bar
  2. The stolen spells do very little damage image image
  3. It may steal ticking spells like molten armor (can reproduce on Corrrupted Elementalist in Twilight Highlands) which will then perform a single tick when cast image image
  4. Spells may currently have mana costs which renders them uncastable (Can be tested on: Lightning Bolt cast by Twilight Windwarpers at Twilight Highlands: The Twilight Breach. and Twilight Bolt used by Shaman of the Black also in the same zone). Right now you can only cast spells if they originally have no mana cost image
CharWS commented 4 months ago

does seem to function on a number of player spells in pvp that cost a % of the player's base mana, so may be an issue of npc spells which cost a set quantity of mana not being properly flagged

CharWS commented 4 months ago

Can see from #1136 that it is still an issue with some spells in PvP as well

lordblackadder commented 4 months ago

As of build 54558 issues nr3 and nr4 have been fixed. Bullet points nr1 and nr2 are still broken