Closed flippinjoe closed 9 years ago
:+1:
@cloudkite Sorry for the big PR. The float / double fix turned out to break some tests, then I noticed some other tests were failing as well, so I went ahead and cleaned those up. Let me know if you've got any questions
@flippinjoe21 No problem, at first glance looks great. Will hopefully review in next couple of days
@flippinjoe21 looks great, Thanks!
On 64Bit systems the doubleValue is being truncated when being sent to properties of 'float' type. Example being CALayer.shadowOpacity.
This PR creates a dedicated primitive conversion for Float types to handle this truncation