ClaudeMetz / FactoryPlanner

A mod for Factorio. Allows you to plan out your production in detail.
https://mods.factorio.com/mod/factoryplanner
MIT License
81 stars 40 forks source link

productivity modules for byproducts in #-# range seem to undestimate the output #255

Open Quezler opened 5 months ago

Quezler commented 5 months ago

Problem Description

(read the reproduction steps first, this textarea is a picture dump)

module-less setup: Screenshot 2024-01-25 at 11 59 01 Screenshot 2024-01-25 at 11 59 21 Screenshot 2024-01-25 at 11 59 30 Screenshot 2024-01-25 at 12 01 13

with modules: Screenshot 2024-01-25 at 12 04 50 Screenshot 2024-01-25 at 12 05 05 Screenshot 2024-01-25 at 12 05 27

the belt test: Screenshot 2024-01-25 at 12 10 27 Screenshot 2024-01-25 at 12 13 04

Reproduction

according to the laws of aviation, there is no way less than 15 bees would not fit on a belt per second, the bees of course do not care.

i have a hunch the recipes with a 0-x aren't accurate sometimes, as you can see on the pictures of the belt test it outputs just under 15/s, so the belts can handle the 2 byproducts just fine.

however when i add some productivity modules into the mix the byproducts drop to 1.5 items per second, which will surely fit on a yellow belt: Screenshot 2024-01-25 at 12 18 24

except, this is far more than 1/15 of the belt's capacity: Screenshot 2024-01-25 at 12 19 31

sorry for the messy issue report, i typed it up as i rubberducked my setup to prove it happened.

one final pick with the machine numbers rounded, yet its still nowhere near 10/s:

Screenshot 2024-01-25 at 12 21 56

(re)discovered it when the byproduct line for this factory couldn't be yellow or green: Screenshot 2024-01-25 at 12 23 56 Screenshot 2024-01-25 at 12 24 06 (i recall running into this ones before on a run long ago but couldn't remember which recipe it was back then)