Closed FunjaPlays closed 2 months ago
You can check out my fork, it works with the save file from here
I try it but Programm close after I select the save
I use the exe file of the Programm
I use the exe file of the Programm
Did you use the exe in my fork?
How u got a txt file from the save ?
How u got a txt file from the save ?
@FunjaPlays Use the savewizard to export to a txt file, if you are playing on playstation
Got this error if I use my dlc savegame
Yes, I can't use my save too, but you can use the file I mentioned above
@FunjaPlays Can you post the save file so I can look at your items list. I am curious?
@ClayAmore I can share my save file if you need one more reference. https://drive.google.com/file/d/1vYgLaQL3MrglaS8FkTZxjNvyZEkEZ7sN/view?usp=sharing
Thank you. I'll fix this bug. It's not recognizing the save as a playstation and trying to parse it as a pc save.
I updated the er-save-lib. A fresh build should be able to parse this save now.
Thx bud I try it if I'm back home I hope I can edit my savefile with that
how to build it? Is it the same as ER-Save-Editor? If I build the lib, how should I use it with the save editor? @ClayAmore
nvm, I managed to build it, it turned out that
[[package]] name = "er-save-lib" version = "0.1.0" source = "git+https://github.com/ClayAmore/ER-Save-Lib.git#2753ac0a0734d2d5e9f87e803ef83c34b473792c"
which is in Cargo.lock
is preventing cargo to update the er-save-lib, so I changed it to:
[[package]] name = "er-save-lib" version = "0.1.0" source = "git+https://github.com/ClayAmore/ER-Save-Lib.git"
@FunjaPlays I have the latest build in my fork now, it works find with my save.
Nice!
Hey if i try to Open my dlc save file the Programm instantly close
I hope a future update helps out
Thx for ur hard work