Clever-Boy / entityplus

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Add func_pushable #14

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Basically a brush in which force can be applied to make it move; affected by 
gravity. Level designer can specify the mass of the brush, which will affect 
how fast it can be pushed. Perhaps you can "recycle" the code that makes 
gravity work upon the player and apply it to brush geometry. You can also 
specify whether getting hit on the head by a falling func_pushable will result 
in death. (indiana jones style? lol)

- EmeraldTiger

Original issue reported on code.google.com by era...@gmail.com on 27 Mar 2011 at 11:15

GoogleCodeExporter commented 8 years ago

Original comment by era...@gmail.com on 28 Mar 2011 at 11:35