Open GoogleCodeExporter opened 9 years ago
Not writing this one off yet. Something like this may be implemented some day.
For now, you could probably mimick this by building a little platform out of a
playerclip brush and turn that into a func_train. Make the func_train move at
relatively high speed along the path of the zip-line and the player will move
along. Of course, if the player moves and walks off the invisible platform
he'll fall down, but that could be explained as not holding on to the zip line
well enough :)
Original comment by era...@gmail.com
on 26 Sep 2011 at 7:43
Original issue reported on code.google.com by
austinb...@gmail.com
on 23 Sep 2011 at 10:41