Closed nathanleiby closed 4 years ago
Beyond UX improvements, this should make it possible for us to playtest better today. It's now possible to play multiple combat rounds without quitting and restarting the executable :D
Gonna merge so this goes into our gameday build. Happy to respond to feedback post hoc
A handful of bugfixes and UX improvements:
Big changes are:
SetActive(bool)
. This works better with the EventSystem, which is now able to select a default button reliably.See commits for other changes.