I refactored the input manager a bit, so that when you have a controller and a keyboard, it will auto assign a role to each player. Here are two players being controlled at once, with the controller being assigned dynamically:
In the 2nd commit, I added a PlayerInputManager that allows players to join when you press a key/button
I refactored the input manager a bit, so that when you have a controller and a keyboard, it will auto assign a role to each player. Here are two players being controlled at once, with the controller being assigned dynamically:
In the 2nd commit, I added a PlayerInputManager that allows players to join when you press a key/button