CleverNucleus / RelicEx

Adds compatible trinket items for PlayerEx attributes.
MIT License
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Datapack seemingly not affecting values #24

Closed koshell closed 1 year ago

koshell commented 1 year ago

I created this datapack testing_pack.zip but it doesn't seem to be changing anything. In theory assuming I'm reading the help documentation correctly this should make every relic that drops have 10 armour. However I am noticing no change. I tried this in a fresh install with the bare minimum mods needed (RelicEx and it's dependencies).

CleverNucleus commented 1 year ago

Hi there, It is currently not possible to ensure that every Relic item has Armour or Armour Toughness, or indeed any specific attribute. What you have done is increased the likelihood (or weight) that a Relic item will spawn with Armour.

Think of it this way: if we have five attributes with the rarities (weights) 10, 65, 50, 80 and 100, the attribute with 100 is most likely to be attached to a given Relic item, followed by 80, 65 etc., but it is not guaranteed. It is not a fractional system where you have everything adding up to 100% - rather, these values are relative to each other; in other words, comparative rarity.

I hope that helps, Thanks.