CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Change starting map to center on "home", not spawn? #11572

Closed sparr closed 7 years ago

sparr commented 9 years ago

It doesn't make sense for an evacuee to already be familiar with the area around their shelter. They should, instead, know the layout around the town they are from. For some scenarios/professions it might even make sense for the starting map to not show anything, or to show an area that does not contain the player's starting area. Perhaps professions and/or scenarios should be able to dictate something about how the starting map explored-ness is determined?

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Snaaty commented 9 years ago

For now you can reduce the initially visible area with the debug options before starting your game.

KA101 commented 9 years ago

Yeah, not trivial to determine "where this survivor is from", I'm afraid. Could be a local town, could be the other side of the state, depending on the story, profession, etc.

sparr commented 9 years ago

I'm thinking professions might have a "what part of the map should be revealed at spawn" field, with a handful of possible options, including:

N squares around spawn, as it is now

N squares around nearest town (this would be the most common, simply assuming evacuees/etc are sent to a shelter near their home town)

small-N squares around the nearest of a specific kind of building (probably the kind they start in)

just the roads in a certain area (town, multiple towns, ??)

kevingranade commented 7 years ago

Needs a lot more detail and someone interested in tackling it, as such I'm closing.