Closed deanec64 closed 6 years ago
Game version: 0.C-27458-g42c278c
Operating system: windows 10
Tiles or curses: tiles
Mods active: [ "dda", "filthy_morale", "no_npc_food", "novitamins", "craftgp", "brightnights", "AAA", "bio_mod", "FIC_Weapons", "realguns", "generic_guns", "makeshift", "Medieval_Stuff", "More_Survival_Tools", "nw_pack", "alt_map_key", "crazy_cataclysm", "mutant_npcs", "npc_traits", "national_guard_camp", "Experimental-Z-Level", "trailerpark", "Urban_Development", "boats", "deoxymod", "blazemod", "Tanks", "necromancy", "battle_maid", "rf_food_keeper", "greaper", "hokuto", "Make_a_Lot_of_Items_Mod", "add_mutant", "tekitoumap", "Two_handoguns", "Useful_Goods", "windoor", "mori", "vorpal_weapons", "ATM", "more_classes_scenarios", "RL_Classes", "no_reviving_zombies", "StatsThroughSkillsFour", "StatsThroughKills" ]
Fire NOT spreading to adjacent PIT tiles.
Fire spreads no matter what.
Start fire in a shallow pit.
Deep pits and fire rings (More Survival Tools) contain fire. Shallow pits don't.
Yea, this is working as intended, the shallow pit is just a little depression in the ground.
Game version: 0.C-27458-g42c278c
Operating system: windows 10
Tiles or curses: tiles
Mods active: [ "dda", "filthy_morale", "no_npc_food", "novitamins", "craftgp", "brightnights", "AAA", "bio_mod", "FIC_Weapons", "realguns", "generic_guns", "makeshift", "Medieval_Stuff", "More_Survival_Tools", "nw_pack", "alt_map_key", "crazy_cataclysm", "mutant_npcs", "npc_traits", "national_guard_camp", "Experimental-Z-Level", "trailerpark", "Urban_Development", "boats", "deoxymod", "blazemod", "Tanks", "necromancy", "battle_maid", "rf_food_keeper", "greaper", "hokuto", "Make_a_Lot_of_Items_Mod", "add_mutant", "tekitoumap", "Two_handoguns", "Useful_Goods", "windoor", "mori", "vorpal_weapons", "ATM", "more_classes_scenarios", "RL_Classes", "no_reviving_zombies", "StatsThroughSkillsFour", "StatsThroughKills" ]
Expected behavior
Fire NOT spreading to adjacent PIT tiles.
Actual behavior
Fire spreads no matter what.
Steps to reproduce the behavior
Start fire in a shallow pit.