Closed DanielWare closed 5 years ago
Thank you for your bug report!
I haven't been able to repro on 0.D-2255-g86cc2e1a7e
(8847).
Just to be sure that I didn't miss something obvious, by character status
you mean the View player info
menu (bound by default to @
), right?
I can't reproduce that either.
@neitsa yes i am talking about the View player info menu
I backed up my save, deleted 0.D and got a new copy of it. After copying my save over, I can't reproduce it either. Should I close this issue?
Could you let it opened a bit please? I'm going to check the stack trace but this takes a long time since I have to do it manually. The bug might be related to another one or be completely new, in which case we need to know what went wrong. Or it might simply be a Heisenbug...
Okay I have reproduced it by changing the scaling factor in the graphics to '2x'.
Thanks for reporting the cause of the problem. So, one more dumb question; are you playing on the stable 0.D release?
If yes, then this bug was (probably) fixed later in #28953. If no, then its another bug. I still need to check if's the same bug or not than in #28953.
@neitsa yes, 0.D-8574. I'll try building from source and pulling in #28953 to see if that will fix it.
I can confirm the bug doesn't trigger anymore on the latest experimental, with the scaling factor set to x2
. It was probably fixed by #28953.
I guess the issue can be closed.
@neitsa thanks for the help and for the fix! Closing
You're welcome, thanks @DanielWare!
Describe the bug
Game crashes when trying to open the character status window. This obviously has something to do with the state of this save since I was able to open the menu earlier in the game no problem.
CRASH LOG FILE: config/crash.log VERSION: 0.D TYPE: Signal MESSAGE: SIGSEGV: Segmentation fault STACK TRACE: @0x5D5705[cataclysm-tiles.exe+0x1D5705] @0x5D62B2[cataclysm-tiles.exe+0x1D62B2] SMPEG_error+0x4B034@0xE8DD90[cataclysm-tiles.exe+0xA8DD90] _C_specific_handler+0x98@0x7FFDFA4A8068[msvcrt.dll+0x28068] _chkstk+0x11F@0x7FFDFD1246AF[ntdll.dll+0xA46AF] RtlWalkFrameChain+0x14BF@0x7FFDFD084BEF[ntdll.dll+0x4BEF] KiUserExceptionDispatcher+0x2E@0x7FFDFD12341E[ntdll.dll+0xA341E] IMG_LoadWEBP_RW+0x3F2C15@0x13930A5[cataclysm-tiles.exe+0xF930A5] @0xCC277A[cataclysm-tiles.exe+0x8C277A] @0xCC6728[cataclysm-tiles.exe+0x8C6728] @0xC0243E[cataclysm-tiles.exe+0x80243E] @0x71DEFD[cataclysm-tiles.exe+0x31DEFD] @0x7015B6[cataclysm-tiles.exe+0x3015B6] IMG_LoadWEBP_RW+0x4EA079@0x148A509[cataclysm-tiles.exe+0x108A509] @0x4013ED[cataclysm-tiles.exe+0x13ED] @0x4014FB[cataclysm-tiles.exe+0x14FB] BaseThreadInitThunk+0x14@0x7FFDFCC67974[KERNEL32.DLL+0x17974] RtlUserThreadStart+0x21@0x7FFDFD0EA271[ntdll.dll+0x6A271]
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The character status menu is opened.
Versions and configuration(please complete the following information):
Additional context
attached save Mount Olivet.zip