CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Metal as Natural Resource, Iron Bog #32450

Closed floodie24 closed 4 years ago

floodie24 commented 5 years ago

i think the game is lacking a natural resource of metal, especially for wilderness play, and is not unrealistic at all:

Dig Shallow pit in swamps to get Bog Iron

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Process Bog iron in Bloomery Furnace to

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Wiki reseouce : https://en.wikipedia.org/wiki/Bog_iron https://en.wikipedia.org/wiki/Bloomery

New Resource to be added : Bog Iron, from shallow pit in swamp New Construction: Bloomery, made of clay Process Bog iron in Bloomery fueled with charcoal to get scrap metal

bandti45 commented 5 years ago

Although I would really enjoy this being added, I must say that the industrial-grade steel that is made these days is grades above what someone could do in an apocalypse. but being able to make budget steel would be nice

anothersimulacrum commented 5 years ago

This will probably be only of use to players playing 'inna-woods' games, who don't have access to civilization. For players with access to civilization, it will be far quicker to just break down something to get metal.

floodie24 commented 5 years ago

yeah the point for this is exactly for the "inna-woods' games, where right now you are cut off from way too many things CDDA has to offer.

Could also be used in some new escape scenarios

kevingranade commented 5 years ago

@Throwaway-name don't interject unrelated commentary into issues.

Inglonias commented 5 years ago

I personally do not play innawoods, but this sounds like an excellent addition.

kevingranade commented 5 years ago

A quick look at wikipedia indicates that the readily available supplies of big iron in New England are exhausted. I'm also sceptical about yields, how much bog do you need to dig through to get how much ore to get how much iron?

I can see this being worthwhile for a dedicated innawoods mod, but if one doesn't exist it doesn't seem worthwhile based on my current understanding of yields and process.

jeremyshannon commented 5 years ago

From what I've read on the subject, it was done for centuries in early Medieval Englad, mostly by poor people and it was mostly viable because mined iron was not always available. You'd have some poor serf walk around barefoot in waist-deep cold, muddy water, feeling with his toes for the little beads of iron that well up out of the ground, and by the end of the day, he'd have maybe a small handful of iron. Like half a "Chunk of Steel" in CDDA terms. You could probably make nails with it, but you're not building a deathmobile out of bog iron.

floodie24 commented 5 years ago

yeah the amounts given should be fairly low, only interesting for a innawoods character to go for, and the purpose should not be to build a deathmobile, but to be able to get somewhat decent weapons and maybe armor.

it would taking nothing away from people playing "normal", but would add a lot of new content for a innawoods playthrough, and could even open up for a few new challenge scenarios

For an idea about how much Iron Bog you can find to this date i will link 2 youtube vids: Bog Harvest : https://www.youtube.com/watch?v=HQTzd_0h6Yg Bog Processing :https://www.youtube.com/watch?v=U-1b91CaNEk

kevingranade commented 5 years ago

somewhat decent weapons and maybe armor.

Bog iron is not a path to weapons and armor, more like a few metal tools and nails.

floodie24 commented 5 years ago

the result should be a great deal more than that. If you look at the bog harvest link i shared earlier you can see the great quantities they pull out of a relative small area. and : "Bog ores are very easily converted into iron, and when they can be procured to mix with other kinds of ore, they produce a very beneficial effect, both in the running of the furnace and in the quality of the iron. For these reasons, as also for the cheapness with which they are obtained, it is an object to have them at hand, though they seldom yield more than 30 to 35 per cent. of cast iron." quoted from : https://en.wikisource.org/wiki/The_American_Cyclop%C3%A6dia_(1879)/Bog_Ore

kevingranade commented 5 years ago

The pig metal obtained from it, called cold short, is so brittle that it breaks to pieces by falling upon the hard ground;

I.e. unless you have other inputs, it's wortless.

Also I'd like a source a little more recent than 140 years old...

kevingranade commented 5 years ago

Here's some... https://www.reddit.com/r/AskHistorians/comments/8y6u5g/how_iron_mining_differed_from_bog_iron_harvesting/

"Medieval English mining appears to have averaged about 15-20kg of ore extracted per working day per miner (refs 1,2).

Based on modern experimental archaeology, it's possible to collect 10kg of bog iron in an hour. Carrying the ore can be a larger part of the labour involved than the actual harvesting of the bog iron." If we're talking just extraction, including short distances of walking, the 10kg of ore an hour is probably the figure to shoot for.

floodie24 commented 5 years ago

10 kg ore pr hour sounds reasonable with that ending up being about 3 kg / 60 units of scrap metal ? I think that is a decent amount to make it usable for a 'innawoods' scenario or that Challenge where just just need that bit of iron to get out of a situation

kasanryukin commented 5 years ago

Some friends of mine smelt iron from bog or surface discards monthly. 150lbs of ore yields on average 8-10lbs of meidium to high carbon steel using a bloomery and around 200lbs of hard wood charcoal. Process takes (not including making the charcoal and if needing it, crushing the ore into small pieces the size of an american dime) roughly 9 hours and has to be manually tended to. The bloom as its called then requires around 30 minutes of heavy hammer work to initially compress it while it's still near molten. Most blooms are cut in half during this process to make workable sized pieces.

stale[bot] commented 5 years ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not \'bump\' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

stale[bot] commented 4 years ago

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

danielkwinsor commented 4 years ago

I would like to request this re-opened, as I am playing what you guys seem to call innawoods. Skipping personal details, I'd really like this and maybe others would as well. Also: besides bog iron, there appear to be real iron veins that were mined in NE. So far, this is the best resource I've found on the matter: https://www.vtarchaeology.org/wp-content/uploads/200_years_ch3_optimized.pdf

anothersimulacrum commented 4 years ago

This issue is still valid, but unless you're going to actively work on it, it's pointless to re-open it - it'll just be closed again in 60 days.

kevingranade commented 4 years ago

The stalebot process is specifically set up such that it makes stale issues, as opposed to invalid issues, easy to find in case someone is looking for something to add.

Having said that, I've been looking into this issue, and upon further review it very much looks like a chain of bog iron to wrought iron to steel should be possible but not practical.

Bog iron harvesting is reasonable, constructing a bloomery from memory seems reasonable, working sponge iron to (useful) wrought iron seems reasonable, but the next step of transforming wrought iron to steel from memory does not seem remotely reasonable for someone who wasn't a steel worker or chemist before the cataclysm.

kasanryukin commented 4 years ago

Steel is regularly made by hobbyists all over the world using bloomery furnaces. The pure act of melting big iron or crushed iron ore creates medium to high carbon steel due to impregnation of carbon during the refining process. I could link you to dozens of scholarly papers written by these ametures about their successes and failures as well as videos (one even of me doing it), groups dedicated to the art, and reenactment societies that preserve the method.

Yes it's steel and we make everything from tools to weapons from it, but no it isn't the same quality as blast furnace steel coming from a mill.

On Sun, Oct 27, 2019, 1:04 AM Kevin Granade notifications@github.com wrote:

The stalebot process is specifically set up such that it makes stale issues, as opposed to invalid issues, easy to find in case someone is looking for something to add.

Having said that, I've been looking into this issue, and upon further review it very much looks like a chain of bog iron to wrought iron to steel should be possible but not practical.

Bog iron harvesting is reasonable, constructing a bloomery from memory seems reasonable, working sponge iron to (useful) wrought iron seems reasonable, but the next step of transforming wrought iron to steel from memory does not seem remotely reasonable for someone who wasn't a steel worker or chemist before the cataclysm.

— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/CleverRaven/Cataclysm-DDA/issues/32450?email_source=notifications&email_token=AB5QN256OQ7V6BHBTGRG2BTQQUON5A5CNFSM4IEPPTX2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOECKWQJI#issuecomment-546662437, or unsubscribe https://github.com/notifications/unsubscribe-auth/AB5QN22XNCHK5R4LIH6XBETQQUON5ANCNFSM4IEPPTXQ .

Vzor- commented 3 years ago

When I watch videos of this online, trial and error seems to be the main theme in iron smiting. This could be a good use for the proficiency system. We could make an iron smelting and a steel fining proficiency. Give it a low time multiplier but a giant failure multiplier.

I'm not making any statements on the feasibility of steel-making, but I think the general concept is well known. Too much carbon makes cast iron, too little makes wrought iron, steel is somewhere in the middle. Going from that theory to a working process is no minor achievement though, even with modern tools.