CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
Other
10.61k stars 4.17k forks source link

Crash: Segmentation Fault when Driving a Vehicle (^) and Pressing E #32892

Closed starstilanx closed 5 years ago

starstilanx commented 5 years ago

Describe the bug

Pressing E whilst driving a vehicle results in a segmentation fault.

Steps To Reproduce

  1. Start the vehicle
  2. Press E

Expected behavior

Either examination of the vehicle or nothing at all. (Might need a reference to a prior build to reproduce the stable result interaction of pressing E whilst driving)

Screenshots

Screenshot 2019-08-03 18 33 05 Screenshot 2019-08-03 18 33 20 Screenshot 2019-08-03 18 34 35

Crash Log

CRASH LOG FILE: config/crash.log VERSION: 0.D-6097-gdbd440d TYPE: Signal MESSAGE: SIGSEGV: Segmentation fault STACK TRACE: @0x59B845[cataclysm-tiles.exe+0x19B845] @0x59C312[cataclysm-tiles.exe+0x19C312] SMPEG_error+0x4B034@0xF333A0[cataclysm-tiles.exe+0xB333A0] _C_specific_handler+0x96@0x7FFD68EB1146[ntdll.dll+0x91146] _chkstk+0x11D@0x7FFD68EC4E6D[ntdll.dll+0xA4E6D] RtlWalkFrameChain+0x1518@0x7FFD68E46058[ntdll.dll+0x26058] KiUserExceptionDispatcher+0x2E@0x7FFD68EC3D9E[ntdll.dll+0xA3D9E] @0x6BE8E8[cataclysm-tiles.exe+0x2BE8E8] @0x6BF2D9[cataclysm-tiles.exe+0x2BF2D9] @0x6E49E0[cataclysm-tiles.exe+0x2E49E0] @0x6BD3F7[cataclysm-tiles.exe+0x2BD3F7] IMG_LoadWEBP_RW+0x57A9F8@0x159FC08[cataclysm-tiles.exe+0x119FC08] @0x4013ED[cataclysm-tiles.exe+0x13ED] @0x4014FB[cataclysm-tiles.exe+0x14FB] BaseThreadInitThunk+0x14@0x7FFD67CD1FE4[KERNEL32.DLL+0x11FE4] RtlUserThreadStart+0x21@0x7FFD68E8CB31[ntdll.dll+0x6CB31]

Versions and configuration

Additional context

Occurs on modded vehicles, vanilla, and in-game customized vehicles.

config.zip Lake Elmo.zip

perryprog commented 5 years ago

Duplicate of #32484.

esotericist commented 5 years ago

Duplicate of #32484.

Pardon, but how is a crash report while driving a duplicate of a report about an inability to reload a weapon?

anothersimulacrum commented 5 years ago

They probably mean #32848

esotericist commented 5 years ago

Ahh.

Well, it looks like this report is from two builds prior to the fix. So unless they can reproduce it on a new build, I'm going to assume this is fixed since it does appear to be the same issue.

perryprog commented 5 years ago

I did mean that, thank you.