Open EirenexTheDragon opened 4 years ago
There's also some weirdness likely associated with this. If you have two petpacks with different animals, and release one of them, the inventory displays 2 empty petpacks in your inventory. You can resolve this by dropping one of them, and activating the one that has the pet still in it.
There's two components to this:
1) Animals did not respect carry weight. This was fixed by #65901
2) The bag weight of an animal is not added to a monster. One of these four petpacks' bulldogs is carrying a petpack with a siamese cat inside it, but they're all the same weight. (Note: I'm not sure the weight SHOULD be added, monster weight is pretty much only used for butchering, I believe)
But this is a really minor issue, as there is a distinct limit to the amount of matryoshka petpack-inside-a-petpack shenanigans you can do.
Based on the fact the main exploit was fixed, I'm not considering this a blocker for 0.H.
Describe the bug
you can pack a small pet in a petpack, make another pet wear it and pack that pet in a petpack, and then you give said petpack to a new pet that you would then pack again and so on. there is also no change of weight when you keep stacking them on or something.
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
I am fine if a pet can carry a petpack, but it shouldnt allow you to pack a animal that carrys a petpack which contains a pet already
Screenshots
For this Screenshot i put a petpack on Multiple puppys and a Normal dog will carry them all.
Versions and configuration
Additional context
Noone