Open Bejofo opened 4 years ago
Nice, I did a similar thing with the weight analyser in https://github.com/snipercup/CCDA-JS-data-browser except from a recipe perspective, looks like you are coming from a disassemble perspective. I did some balancing then, for example #34916. It all spawned from issue #33327.
Basically you want the item to conseve mass when constructing and deconstructing. You already indexed some items where the mass is not preserved in deconstructing. In issue #33327 there was talk of enforcing the conservation of mass trough c++ but I only invested in balancing the current items in preperation for that.
Describe the bug
Some items in game seem to defy conservation of matter when disassembled or assembled
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
Things to remain more or less similar in mass.
Versions and configuration
Additional context
I wrote a script to try and find other such cases. I'am fairly certain it missed quite a few, and some of the numbers are off, but I think it's a start.