Open ZaricaDemoni opened 4 years ago
After looking through this it seems that (aside from the error message) the actual bug is that you're not also missing HP. Which is caused by this https://github.com/CleverRaven/Cataclysm-DDA/pull/41623
Confirmed in 0.E-6177-g 9f4a1b841d
The character's current pain, hunger, and comfort levels are saved (and reloaded) in the template.
(This comment partly inspired by Discord discussion)
There are two potential uses of character templates: saving a template for a character to use in a new game, and transferring a character from one world to another. Ideally the former shouldn't get these features and the latter should. So I guess we can either compromise one of the use cases or make two versions of template creation and make the player pick which they want.
Describe the bug
This may not be a bug and is intended for all i know but its strange to be in distracting levels of pain, chilly, and very hungry from loading a preset. All of this seems to have been saved to the character preset when one was made from an in progress world.
Steps To Reproduce
Create new modded world Use the preset, with the mods it was created with. Get random error (image provided, this error usually freezes the game for a bit if ignored or pressing space which is why i included screenshot) Be in distracting pain, hungry, and chilly (all of this was saved back during the cold on load issue. I saved the preset around this time to try and play the character after it was fixed in a new world)
Expected behavior
Not being in distracting pain, while chilly, and very hungry on using a preset?
Screenshots
Versions and configuration
Additional context
If this is an intended function of making character presets from in progress games, some in-game warning of what it saves from character state would be nice.
Including both preset and world with mods to save the step of generating a world. World and Preset.zip