Closed GGgatherer closed 3 years ago
Another case: same save, move away outside RB (take a Scouter and drive to the silos to the west, for example), then return. She will stop reading and start following without even noticing it in message log. e: in fact, you don't even have to return. Just moving outside of RB "completes" their activity. Just checked on b11076. It's making companions nearly useless.
Turns out it doesn't affect all activities. For example, NPC constructing something is not interrupted by PC leaving NPC's z-level, nor by leaving reality bubble.
This issue has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there:
https://discourse.cataclysmdda.org/t/how-to-get-npcs-to-stay-put-while-doing-activities/25171/4
I'm still seeing this on 0.E-7424-gcbcf5fd with reading and sorting activities.
Another case:
NPC ordered to guard.
After some activity (after a few times I'm still not sure whether triggered after some time or on z-level change)
She drops her weapon, starts wielding army helmet, and enters "follow" mode.
Tried a few weapons, after she lost some permanently, tried giving sheaths, nothing helped.
EDIT. Remembered about #
. Changed z-level, she's still welding the right weapon and continues to guard. So it's time-based.
I am seeing this occur simply when moving outside of the NPC's line of sight.
This sort of stuff is still happening. My NPCs will complete (ie, interrupt) their crafting tasks whenever I go to sleep nearby, go up or down a Z-level.
still happening on latest exp
It is 3 years old bug. Would be better to create a new issue.
Describe the bug
They stop reading a book as soon as you change z-level and skip a second in there.
Steps To Reproduce
Expected behavior
They should not stop doing their task because I'm using a stair/stepladder/whatever.
Versions and configuration