Open moxian opened 3 years ago
Update: I misinterpreted things a bit. The bridge supports DO have a bridge road on top of them, but that piece of road is completely inaccessible:
I thought those represented bridges that were either half finished or had been destroyed during the apocalypse in some way.
That would make sense, but i don't think this was the intention here. Though, I'd be happy if they get reflavored as "bridge construction" or "bridge remains" or something like that!
Wasn't it fixed by #42581 ?
Looks different to https://github.com/CleverRaven/Cataclysm-DDA/issues/42523 and I've seen 'broken' bridges more recently than that. They're usually next to farms or other buildings when I've seen them. Actually, I wonder if the parallel bridge isn't a red herring and the problem hasn't actually occurred because it's next to a lab building.
I think the title should be something like "Bad partial bridge generated with building next to river". If you look at it, there should be a road end next to the lab entrance but (because it's next to a river) it was transformed into a 'bridge head'.
I would assume it isn't. That issue has bridge ramp properly generated, at least, this one doesn't.
I think the issue here is this is a possible bridge configuration
...|..R # field - regular road - river
..Г-RRR # field - road turn - bridge - river
..L>--- # field - road turn - bridge ramp - bridge
where the upper -
bridge part tries to semantically be a ┙
turn, but fails.
Though i don't actually know anything about how mapgen works, so might easily be wrong.
@moxian
I would assume it isn't. That issue has bridge ramp properly generated, at least, this one doesn't.
That issue was before bridge ramps existed, so I think it is the same problem. Although I would hesitate to call it a duplicate because the way it is expressed changed after bridge ramps came to exist.
Got this "bridge" today, might be related:
Another one; seems like it always has to do with a map feature nearby.
Can confirm that boat rental can generate with incorrect bridge on experimental version from last week. But is the latest screenshot right? I don't see a misplaced bridge there.
On the last screenshot there's a middle section of a bridge at the cursor next to apple orchard.
Another one
Describe the bug
Please see pictures, note that it's impossible to "drive" to the lab, also note that bridge supports are there, but no bridge road:
Steps To Reproduce
Savefile: Harrisonville - bridge.zip
Expected behavior
Either no "bridge" on the overmap or a drivable roadway there.
Versions and configuration