Open Saicchi opened 3 years ago
I would guess the game keeps track of one unfinished activity rather than building a list of them (crafting is presumably an exceptions, as the progress is stored in the in progress item, rather than the character). That doesn't explain why eating/drinking would affect the in progress slot, though.
Describe the bug
When doing an activity ( like safe cracking ), starting another activity will reset the progress on the first activity
Steps To Reproduce
Cracking a safe with a stethoscope at
0
devices skill,8
perception without theSafe Cracking
proficiency takes exactly 10 hours and 30 minutes ( assuming character maintains a constant 100 speed using Debug Life Support and Debug HVAC ). Testing assumes you have0
devices,8
perception and nosafe cracking
proficiency.For comparison do the above, stopping cracking the safe but resuming after waiting any amount of time without eating/drinking anything or starting another activity.
Expected behavior
After eating/drinking and resuming the activity, the safe cracking activity resumes from where it stopped.
Screenshots
None
Versions and configuration
Additional context
I've notice this issue happens mostly when stopping the activity.