Open GGgatherer opened 3 years ago
I've also seen this happening in my own gameplay. I'm speculating here but it looks like what's happening is the activity indicator only shows the intensity level for the currently displayed frame. When you do an action that takes less than a second the game continues past the end of the "extreme" activity so the indicator returns to "none".
Describe the bug
Sidebar weariness indicator, which is supposed to show info about weariness, is showing it regarding your current status instead of last action you take. For actions taking less than a (or maybe exactly one) turn, it is correctly showing activity level, weariness malus and so on. For actions that take more, it is showing
none
AL, and +0% malus.Steps To Reproduce
It is actually flicking through 'extreme' but good luck noticing it if you don't know WTF is happening. See here https://www.twitch.tv/videos/1056295433 from about 2:28:30.
Expected behavior
It should show AL of character's last action instead of showing... whatever it is. I guess because you've spent too many points previously, you arrive to current turn without technically performing an action at the beginning of it, so it counts as no activity? Or something?
Versions and configuration
OS: Windows 7x64 Game Version: a76f7e8 [64-bit] Graphics Version: Tiles Game Language: English [en] Mods loaded: [ Dark Days Ahead [dda] ]