Open AdamChirnside opened 2 years ago
This is presumably related to M855 having "count:" 30 in its item definition. I wonder if this might be related to the issue with methanol byproducts described in #53836, because that also seems to have something to do with how the game processes "count".
Confirmed
Describe the bug
Disassembling certain types of ammunition (for example M855, 270 Winchester, 223 remington and some others) has a sort of softcap. When trying to disassemble M855, it will never yield more than 30 x the components, even if more than 30 rounds are disassembled. 270 Winchester seems to cap at 20 rounds.
Steps to reproduce
Expected behavior
n amount of components received, where n is the number of cartridges disassembled
Screenshots
No response
Versions and configuration
Additional context
Some forms of ammo seem to work fine, like .357 SIGOn further testing, "count" seems to be the limiting number, somehow