Open Night-Pryanik opened 2 years ago
How are the following vehicles treated?
What I'm looking for here is something that might help figure out why different vehicles are treated differently. The presence of an engine or motor might be one aspect, and the absence of human power might be another, while two wheels might be a third.
Electric bicycle: player is floating in the air. Normal motorcycle: player is floating in the air. On high speed the motorcycle is floating in the air too.
Electric scooter: on low speed player is floating in the air. On high speed player is falling down. Normal scooter: player is floating in the air.
Hm. Didn't exactly narrow it down... What about a three wheel MC (i.e. one which a side carriage) or a quad? Could a roof be the distinguishing factor?
(And thanks for performing the experiments!).
Quad bike: at 12 km/h player is floating in the air. At 64km/h player is falling down. Motorcycle with a sidecart: at 12 km/h player is floating in the air. At 64km/h player is falling down.
Seems like the speed plays some role in here.
Could a roof be the distinguishing factor?
Could you please elaborate?
Ah, sorry. We're starting on a roof, but I was thinking of the vehicle having a roof. All of the vehicles that leave you in the air are lacking roofs as vehicle parts.
Describe the bug
Aside from what's in the title, bicycle is placed underground, not on the ground.
Steps to reproduce
You fell down a ledge!
.Expected behavior
Screenshots
Starting disposition
After my bicycle (and my dog) has fallen down
Location of bicycle
Versions and configuration
Windows 10 x64, 0.F-8389.
Additional context
No response