CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Research in Innawood #58633

Closed Light-Wave closed 1 year ago

Light-Wave commented 2 years ago

Is your feature request related to a problem? Please describe.

It has been suggested that instead of using autolearn to get recipes in Innawood, it would make sense to gain recipes through research projects instead. Here, I will try to structure and organize how that might be done. I might have accidentally put an item that is autolearned in mainline under a research project here. If so that is a mistake and it should stay autolearned.

Feedback is welcome.

Solution you would like.

The recipes that are in Innawood, and what research project we could put them under are below. Note that tech tree structure and research project names are WIP.

Describe alternatives you have considered.

Additional context

No response

Light-Wave commented 2 years ago

Tagging @Maleclypse since they did some thinking regarding this in PR #58614 and might want to weigh in on this more.

PatrikLundell commented 2 years ago

I think it would make sense for the core to make use of an experiment/research system rather than auto learn for most items if a robust system is implemented. Innawoods would then "just" tweak things such that some things that core would require a book for would be reachable via experiments in Innawoods (and many current book only recipes in core ought to be reachable via experimentation in addition to the book approach).

github-actions[bot] commented 1 year ago

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