Open CocoBatPone opened 1 year ago
Real Goatperson here. This was intended by design as far as goats climbing but if someone wants to beef up the pre-goat fences to be more goat-proof that makes sense to me
Some quick research suggests there is such a thing as goat-proof fence but I'm not sure off the top of my head that we have this modeled in CDDA https://www.tractorsupply.com/tsc/cms/life-out-here/the-barn/goats-and-sheep/choose-the-right-fence-for-your-goat
Ah, yeah, I expect a goat to be able to hop a fence, the ones we had were fenced in with chainlink, the only reason this was off to me is because they can leave the fencing in which they spawn, which I wouldn't expect, with them being in there in the first place and all.
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Describe the bug
Goats are leaving the enclosures they're spawning in very easily, by climbing over the fence.
Steps to reproduce
Expected behavior
I expect to be able to keep goats in an enclosure, and for the enclosures they spawn in to be able to hold them.
Screenshots
Versions and configuration
Additional context
I figure maybe goats are meant to be able to climb/jump over certain things as I've cared for goats and know they're quite agile and like to jump over and onto things, so this might be a feature, but I figure they're not intended to be able to leave enclosures they spawn in so easily.