Closed FlyingSpaceRhino closed 1 year ago
This is because cotton patches used to be larger (back when they were called rags)
I think the correct solution would be to craft makeshift bandages from cotton sheets instead, and align their size/weight with them (it's already kinda close)
I've found that this also happens with "antiseptic soaked rag", so this issue likely exists for other similar items as well.
Seems like this original issue has been resolved by https://github.com/CleverRaven/Cataclysm-DDA/pull/61992 specifically (https://github.com/CleverRaven/Cataclysm-DDA/pull/61992/files#diff-1c83fa5000d8e5c822831984469aaf9b1474d581da3e5752f70920524e42678e and https://github.com/CleverRaven/Cataclysm-DDA/pull/61992/files#diff-05b491d0da1a090113a035ee9106f0ab73b0206e63b457872f83fd66b7b0a235).
But it seems like rags are in a bit of a weird place right now https://github.com/CleverRaven/Cataclysm-DDA/pull/54256/files#diff-975fd9112243b1d868c6e2e244be9e1a1154ab1f0ded33c00b0d75b39c1b31a4R140
Describe the bug
A player can create multiple cotton patches from a single cotton patch, as long as the player mentally thinks of it as a bandage before cutting it up.
Steps to reproduce
Expected behavior
Makeshift bandages should not break the laws of conservation of mass. Should only get 1 cotton patch.
Maybe remove the ability to cut them up, instead being able to disassemble them to return the single cotton patch.
Screenshots
Versions and configuration
Additional context
No response