Closed NetSysFire closed 2 years ago
Closing as user error. The noise is not responsible. It was because I only had forest
defined in forest_mapgen_settings
. forest
is mandatory, but forest_thick
and forest_water
is not. Imo it should be mandatory unless its noise threshold is 1.
It is inconsistent because everything else needs to be properly declared and defined.
Describe the bug
I am playing around with the default region settings, aiming to reduce thick forest and having more sparse ones.
As you can see, my character is currently in thick forest, according to the map. The thick forest is not even generated though:
With these settings, all of the thick forest I could find are just fields. I do not know if this is a bug or if I am doing something wrong, since these settings are not well documented.
Steps to reproduce
forest_thick
terrain.Expected behavior
There being thick forest. These are most definitely fields in disguise.
Screenshots
No response
Versions and configuration
Additional context
Edit: It broke swamps, too and I only messed with the isolated swamp setting aaaaaaaa