Open Aerin-of-the-Toast opened 1 year ago
/confirmed.
The behavior changed between https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2022-07-15-1818 and https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2022-07-31-0049.
It seems that #59512 introduced this.
Describe the bug
When throwing at enemies with some level of throwing skill, the sidebar lists hit chances in the low single-digits despite actual testing hitting almost 90% of the time. This does not seem to apply at 0 throwing, where you do miss about as often as the sidebar indicates. The problem exacerbates at higher levels. It seems the sidebar accuracy might not be taking throwing skill into account.
Attach save file
N/A
Steps to reproduce
Expected behavior
I expect the hit chance readout to give an accurate representation of my chance to hit.
Screenshots
My listed chance to hit (at 10 throwing) The result of 10 thrown rocks.
Versions and configuration
Additional context
No response