Closed PatrikLundell closed 11 months ago
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I believe I may be having this issue as well. I've told my companion to ignore zombies unless his life depends on it, he will leave zombie corpses intact, he will not bash down obstacles he will open doors to reach a destination.
He will follow closely even when threatened, he will follow you at two paces, he will move freely to attack enemies. (I don't know how to change this one. This is my first companion.)
I asked him what he was doing, he said he was smashing. And that long-term choice systems to hack. I asked him to stop doing that, he said OK. But then he continues to run back towards the burning building and I keep hearing smashing.
Version d6ec466
Describe the bug
When companions are allowed to smash corpses they ignore the setting to keep within 2 tiles of the PC, and runs around uncontrolled towards approaching zombies, into closed rooms (presumably with unbashed bodies in them, but definitely new zombies).
Attach save file
N/A
Steps to reproduce
Expected behavior
Respect the settings. If there is a restriction on how far away the companion may be from the PC, the companion should move at most that distance away to seek a corpse to smash. If a companion is involved in corpse smashing, the companion should cease the activity and follow the PC when the range restriction becomes exceeded.
Screenshots
No response
Versions and configuration
Additional context
As a side note, it can be mentioned that the companion seems to have a knowledge of the presence of corpses that have not been revealed (such as rushing up the stairs in an apartment building to get into a fight with a zombie for no apparent reason, as well as opening doors with zombies, and, presumably, corpses, behind them).