Closed dluechoy closed 11 years ago
Huh. You can butcher a corpse from a moving vehicle? That... should probably not be allowed in the first place. Although it'd be good to track down the segfault, too.
I'd say that is should be allowed, but with increased speed (vs skills) leading to an increased risk of severe injury or death, and area that the carcass then spreads/sprays over.
I'll agree that once we've got cars that will drive without player assistance (NPC-driven, maybe?), then you should be able to butcher items which are also inside the car.
The crash has been fixed for now. If you feel like corpses SHOULD be butcherable while driving, feel free to open a new pull request that we can mark as an enhancement suggestion, as opposed to a bug report.
Attempting to butcher a corpse while occupying a vehicle that is moving will cause a CTD upon completion.
Nothing specific to the crash was appened to the logs with debug messages enabled.
Testing found that the butchering process can still be interrupted normaly, and that a stationary vehicle will not crash the game.
The first screenshot was taken at the end of today's playthrough with a cheated character- where out off curiousity I tried to butcher the giant ant after having filled my box with corpses and cooked lunch without having had to dismount or slow down... The second screenshot was taken after reloading the save of a few hours ago- on a quiet surface street a row of corpses were laid out and backed over to reproduce the conditions of the previous crash. The last screenshot was taken on the Tutourial level where the debug menu was used to spawn the vehicle and butcher's knife- a line of corpses were created by driving back and forth infront of that building then one was butchered while stopped, and then another while plowing through that building.
(Windows7 locks the windows and mutes the colours on appcrash.)