Open Maleclypse opened 10 months ago
/confirmed
I've been looking into this, and looks like the floor of the garage is t_concrete and therefore is missing the FLAG_INDOORS that the outside_cache needs to detect what's indoors vs outdoors
I may be wrong, but this is quite surprising, as any checks on indoor tiles will only depend on the tile type and not on the actual map structure (ceiling, walls, etc...). If this is still considered a bug, I suggest we update the glare check to make sure it can't happen in darkness or we update how the outdoor cache is built.
Describe the bug
I was waiting in a garage hiding from a horde, when I noticed that at the end of my 30 minutes hiding it said
The sunlight's glare makes it hard to see
inside a closed and fully darkened garage.Attach save file
Test Run 0.G-trimmed.tar.gz
Steps to reproduce
Open the save file see that I have waited and that I have experienced a glare in darkness. Perchance wait yourself and experience glare.
Expected behavior
No glare in darkness.
Screenshots
No response
Versions and configuration
Additional context
No response