Open TaiGambol opened 7 months ago
relative
field doesn't work with to_hit field, and there is no easy fix to this, not without some dose of a code, at least
/confirm
For what it's worth, I'm at least reasonably sure it used to work, but I can't pinpoint any timeframe in which it stopped working.
Describe the bug
Magiclysm +1/+2 enchantments on weapons are intended to increase the to-hit by an equivalent value, both according to the original PR implementing them and according to the current code; however, they do not currently do this.
Attach save file
Magiclysm Testing-trimmed.tar.gz
Steps to reproduce
Expected behavior
Weapons' to-hit scores should raise as their enchantment level raises.
Screenshots
Versions and configuration
Additional context
Would've tried to dig in and fix it myself, but I can't even begin to figure out what's actually causing the problem.