Open Karol1223 opened 7 months ago
I don't see any butchery refuse volume bug report, so I guess none has been posted.
Edit: But #72780 is a (draft) PR addressing it, so there's probably no need for a bug report.
Check out the testing section in #72491 for a proven example, definitely something off here.
On further review this is completely intentional.
https://github.com/CleverRaven/Cataclysm-DDA/blob/master/src/activity_handlers.cpp#L1019-L1020
for( const harvest_entry &entry : ( action == butcher_type::DISSECT &&
!mt.dissect.is_empty() ) ? *mt.dissect : *mt.harvest ) {
On further review this is completely intentional.
https://github.com/CleverRaven/Cataclysm-DDA/blob/master/src/activity_handlers.cpp#L1019-L1020
for( const harvest_entry &entry : ( action == butcher_type::DISSECT && !mt.dissect.is_empty() ) ? *mt.dissect : *mt.harvest ) {
When has this become the intention? I could swear it didn't use to be like this.
I agree it seems the behavior used to be that dissection was refused if the creature couldn't be dissected.
I want to dissect creatures to either get dissection products or to gain weakpoint proficiencies, neither of which is provided by butchering. Thus, butchering it instead results in a lot of wasted time and energy for something that's likely to be garbage (since most creatures can't be eaten and other parts tend to be useless as well).
Thus, if it can't be dissected I'd want the dissection entry greyed out.
The code is obviously intentional, but that doesn't mean the intended result was an appropriate one.
Describe the bug
As the title says.
Dissecting a monster with a defined dissection result (tested on chickens and camouflaged mutants) yields 1 butchery refuse (separate bug) and the respective samples
Dissecting a monster without a defined dissection result (tested on kevlar brutes and migo myrmidons) yields 1 butchery refuse and the respective harvestlist results for butchery
This likely isn't intended, as this was not the case in the past and the change seems to only apply to selective few monsters.
Attach save file
Burke-trimmed.tar.gz
Steps to reproduce
Expected behavior
Dissection used to yield only butchery refuse, with occasional straggler items from harvestlists, in the past. If we want this to change, the change should apply to all monsters, but I think it yielding solely dissection results and refuse was appropriate.
Screenshots
No response
Versions and configuration
Additional context
The butchery refuse only spawning a single item is a separate bug that was found yesterday on the devcord. Not sure if it's been reported yet or not.