CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Hunting Lodge causes error when opening map #72814

Closed ashGlaw closed 4 months ago

ashGlaw commented 6 months ago

Describe the bug

I receive a slowdown and an error message when I open the map near, or scroll the map over to hunting lodges from XE. I get error messages. I can keep playing, but the slowdown is extremely annoying

Attach save file

Fall City-trimmed.tar.gz

Steps to reproduce

Load the save and open the map. If it doesn't trigger, try moving up a z-level. image

Expected behavior

I expected that the map would open without freezes or error messages, like it does when there's no hunting lodges around

Screenshots

image

Versions and configuration

Additional context

No response

RenechCDDA commented 6 months ago

Just like #71772 I am still unable to reproduce this.

PatrikLundell commented 6 months ago

Failed to reproduce it on my Windows installation.

IdleSol commented 6 months ago

Oops, wrong topic. The errors were from saving #71772

IdleSol commented 6 months ago

On this save:

DEBUG    : invalid overmap terrain id "524291"

 FUNCTION : const T& generic_factory<T>::obj(const int_id<T>&) const [with T = oter_t]
 FILE     : src/generic_factory.h
 LINE     : 467
 VERSION  : cdda-experimental-2024-04-04-0557 55f012c

debug.log

IdleSol commented 6 months ago

The reason is in the selected overmap tileset (MSXotto+).

Steps to reproduce

  1. Default options, world and character
  2. Find the hunting lodge and go to it
  3. Open the map and press PageUp: level z = +1
  4. No errors
  5. Change the tileset: Options / Graphics / Tileset Options / Choose overmap tileset = MSXotto+
  6. Repeat step 3
  7. Get an error

Or just look at the picture: no tile test

UPD.

github-actions[bot] commented 5 months ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.