Open DragonWizard23 opened 1 week ago
Given how stupid zombies are supposed to be attacking a spore cloud might actually be fine.
Hi ADekema, thanks for your input!
I thought about this, but I don't think that a cloud of spores would be visible enough for a zombie to consider it to be something that can be attacked. Re-reading the spore cloud description: A mass of spores the size of a balled fist, wafting around in the air.
I think this can be interpreted as each spore is the size of a balled fist, or the whole cloud of spores is the size of a balled fist.
Our zombies, while dumb, don't attack similar effects (smoke, tear gas, toxic gas, etc). Maybe we could model the spore clouds as a gas instead of as monsters...
i think you have a point. they also don't attack frogs, birds and other small animals these days. so regardless of their intelligence the spores shouldn't be a target for them.
Describe the bug
Zombies attack spore clouds, which cannot be harmed. It's a little silly that they try to attack what would just look like a cloud of dust.
Attach save file
N/A
Steps to reproduce
Get some zombies and bring them towards a fungaloid. When the fungaloid makes spores, the zombies will attempt to attack the spores.
Expected behavior
I did not expect zombies to try to attack spore clouds. I realize that they currently use monster code, but it makes about as much sense as zombies trying to attack a cloud of smoke or tear gas.
Screenshots
Here is a log screenshot of the behavior.
Versions and configuration
Additional context
This bug does not cause a crash.