Open Brambor opened 1 month ago
That's odd. Did this start recently for you? I will try and reproduce this when I get a minute
That's odd. Did this start recently for you? I will try and reproduce this when I get a minute
Cannot say when it started. It's something I have to actively observe to notice.
tried it on bleeding-edge latest experimental. can not reproduce
Ok, will try tomorrow too. Thanks for your service!
It could be that it's an issue with a particular (set of) instance, so I'd suggest to @Brambor to test the same thing that was done for the image in the report. If it remains, explain which instance it it (i.e. what you did to bring it up). It would also be useful to try the quit popup @katemonster33 tried, in case it's something tied to the platform used.
I see. I have been playing with https://github.com/katemonster33/Cataclysm-DDA/tree/imgui_v1.90.4 merged. My bad. Sorry to drag you into this. When I throw it out, the selection works as expected.
Are there any fixes I have reverted by using it @katemonster33? If it is very little time, could you update it, pretty please?
@Brambor so is this problem new? Or was that branch always like that? It could be a regression in ImGui.
I think it wasn't always like that. I will try when I have time. Since I hate bugs / love to eradicate them, maybe I will make time soon. Maybe now.
I did find out that it worked on https://github.com/katemonster33/Cataclysm-DDA/tree/imgui_v1.90.4 but it doesn't work now merging that branch. And it doesn't work when that branch is merged into / rebased onto e37e4719. I didn't bisect any further... yet.
I found it @katemonster33. The culprit is e746932688 from
after which merging https://github.com/katemonster33/Cataclysm-DDA/tree/imgui_v1.90.4 will break the highlight.
If merging the new ImGui before that, that is 67f2fb9a3f and earlier, the highlight works.
Note to self: the next time, be smarter about bisecting.
Removing the invalid label. I am new to the meaning of labels and how people interpret them.
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Describe the bug
Pressing left selects yes, and pressing right selects no. But there is no graphical difference whatsoever.
Attach save file
N/A
Steps to reproduce
Expected behavior
It used to highlight, no? Even after ImGui was implemented. Anyway, highlight the selected option.
Screenshots
No response
Versions and configuration
This happens only after merging the new ImGui provided by @ katemonster33 in https://github.com/katemonster33/Cataclysm-DDA/tree/imgui_v1.90.4 .
Additional context
Not pinging katemonster33, I heard they don't like it.