Open Fl414r opened 1 month ago
It supposed to change the encumbrance that is given by mutations, that apply encumbrance effects
It supposed to change the encumbrance that is given by mutations, that apply encumbrance effects
Really? Seems like I got confused by this one... Why it didn't named "encumbrance_mutations_multiplier" instead? If I use "encumbrance_always" I get myself clear encumbrance, so I expected same from multiplier version. Is there a effect that reduces/increases encumbrannce by n%?
It supposed to change the encumbrance that is given by mutations, that apply encumbrance effects
Really? Seems like I got confused by this one... Why it didn't named "encumbrance_mutations_multiplier" instead? If I use "encumbrance_always" I get myself clear encumbrance, so I expected same from multiplier version. Is there a effect that reduces/increases encumbrannce by n%?
Oh, wait. Tested it with Chitin, it still won't works.
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i suppose it works only for encumbrance, given by encumbrance_always and encumbrance_covered, field we do not use anymore in favor of integrated armor someone would probably need to rework it into something better
Describe the bug
According to .json Shapeshifter supposed to reduce encumbrance by 60% on arms, hands, legs and mouth. But it just not work.
p.s. this part "encumbrance_multiplier_always": { "arm_l": 0.4, "arm_r": 0.4, "hand_l": 0.4, "hand_r": 0.4, "leg_l": 0.4, "leg_r": 0.4, "mouth": 0.4 }
Attach save file
test-trimmed.tar.gz
Steps to reproduce
1) Get Shapeshifter trait 2) Find out that it just not works
Expected behavior
Well, you know... Get my reduced encumbrance?
Screenshots
Versions and configuration
Additional context
No response