Closed Brambor closed 1 week ago
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Is your feature request related to a problem? Please describe.
Some things, like
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for crafting recipes and for items, are remembered throughout the entire game, but I would like it only to be remembered per a single life or better per fraction.NEW!
to see which new recipes I might craft. I use the favourite*
as a tracker for recipes I want to craft. When I finally implement #69831, I will use that instead of favourite*
.When I play CDDA, I start by making a character. The first time is fine. The second time, the recipes are no longer marked as
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. I recently figured out I can delete remembered recipes from the save to restart that. This "meta" progression is shared! For me, this is unintuitive and annoying.Then, in the crafting menu again, favourite recipes. They are not shared for all (meta), but they are shared for the same character (same profession, or whatever). When I randomly generate two characters in different words, they do share their favourite recipes. So "random" is considered the same profession too... That is weird!
Solution you would like.
The point of this issue is to find what systems are at what level and what level they should be at. I am listing all possible levels that could exist that make sense to me. Some of them are unintuitive:
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or favourite*
recipes (as I use them) but for global achievements, and global progression. I want to add global progression in the form of "seen items".Describe alternatives you have considered.
No response
Additional context
No response