CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Travel to might not reveal some tiles #74078

Open Brambor opened 4 months ago

Brambor commented 4 months ago

Describe the bug

When traveling with Travel to, tiles might not be revealed: image

I assume you need to have slow PC, then some tiles are somehow skipped.

This isn't probably limited to only travel to, but applies to all activities

Also, I think that the "Wait for..." message appears when

Attach save file

N/A

Steps to reproduce

  1. Have a slow PC / overwhelm it with some processes.
  2. Wait for the night, as the reveal circle is smaller, so it is more likely the bug manifests.
  3. Travel to somewhere with undiscovered tiles.
  4. Observe some tiles aren't revealed.

Expected behavior

Travel to behaves just like moving the character manually.

I don't mind moving slower to allow the tiles to reveal. It should behave like that. I sometimes want to stop as I see something interesting actually, the faster the PC, the harder it is.

Screenshots

No response

Versions and configuration

Additional context

No response

TealcOneill commented 4 months ago

/Confirm This happens even with normal speed when and can even cause total separation of visible tiles. image

Brambor commented 4 months ago

I guess the tiles are in some UI layer and the action works on the business layer. But revealing tiles should be on the business level.

Brambor commented 4 months ago

This might be related (but likely isn't) to the light lag - turning off a flashlight you need to wait a turn to see less.