CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Duplicate Isherwoods? #74153

Closed PGR-14 closed 5 months ago

PGR-14 commented 5 months ago

Describe the bug

I was loading overmaps for https://github.com/CleverRaven/Cataclysm-DDA/issues/74151, when I found 2 Isherwoods families? Was using City size 10 & spacing at 8

Attach save file

Can't, I tried to go over & check out one of the farms, Immediate segmentation fault. So yeah

Steps to reproduce

Try revealing overmaps

Expected behavior

There can be only one

Screenshots

No response

Versions and configuration

OS: Windows OS Version: 10.0.22631.3447 (23H2) Game Version: cdda-experimental-2024-05-27-0550 https://github.com/CleverRaven/Cataclysm-DDA/commit/459ec63e90a900c9062068092cfd0ae427181a64 [64-bit] Graphics Version: Tiles Game Language: System language [] Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth]

Additional context

No response

IdleSol commented 5 months ago

1 Мардела-trimmed.tar.gz

ZhilkinSerg commented 5 months ago

Isherwood is not marked as GLOBALLY_UNIQUE

TealcOneill commented 5 months ago

This is intended behavior. Making it globally unique has been discussed several times but currently the AI isn't smart enough to keep itself alive and it's not uncommon to find some of the Isherwoods dead when you get there. Such as in #73493

61257 has a lot of discussion and links to previous issues talking about this.

RenechCDDA commented 5 months ago

As mentioned, not globally unique at this time and thus not a bug. Thank you for your report.